…”The Dead Sea Effect”

I read a blog not too long ago by Bruce F. Webster that was pretty insightful. Strictly speaking, he was referring to the I.T. business, but notes that I.T. is not the only industry this effect can be witnessed in. I could not help but note that the corollary with the game industry is strikingly accurate.

Well worth the short read.
http://brucefwebster.com/2008/04/11/the-wetware-crisis-the-dead-sea-effect/

And because an artist blog is not complete without some art… here are a couple of old shots from an AvP RTS game a I worked on several years back.

These things are super low poly by today’s standards, and did not have the benefit of normal maps. Brian Collins and I did the models for that game. I will see if I can locate shots of the Alien models and post them some time.  …Ah’ the good old days…

Old School Low Poly Goodness