…click, click, Bang!
A while back I stumbled across a stack of old illustrations and found copies of a few character concepts I did in 2007 while at Garage Games, they never saw life as game models, so I contacted the studio and got permission to post them. Hope you enjoy.
These are actually a collaborative effort, in that I had everyone on the team brainstorming ideas and contributing to the design process. This approach had several purposes, it would utilize the collective creativity of the team, as you never know where that next great idea may come from, and also provided an opportunity to assess the design skills and habits of the everyone involved, which helped bring me up to speed since I was coming on board as art lead for an already existing crew.
Making everyone get their feet wet, so to speak, was also intended to create a sense of pride and ownership in the project, and hopefully find a direction that the team could rally behind.
The images below are the result of me taking designs everyone on the team contributed to and re rendering them in my own hand so that they had a consistent look, feel, and style. The basic sort of Steam punk/Fantasy style is based off of one of at least a couple hundred concepts that had been done prior to my arrival. The vault of preexisting designs spanned every conceivable theme, so picking one was sort of a game of roulette, or Russian roulette as it turned out to be.
I don’t get to do character design very often these days, and it was a fun throwback to my stint working in comic books. Maybe someday I’ll actually have time to turn them into nice color renders.